Monday, July 7, 2014

On The Edge of Tomorrow


I will readily admit it, I'm not a Tom Cruise fan. I'm neither a majority or a minority on the issue either. He seems to be a lukewarm star to me. No one is maddeningly in love with him (at least in my social circles) or desperately ready to cave in his skull with a Toyota Prius launched from a trebuchet. And his personal life is no end of amusement.

That said, after the disappointing rancid predictable tripe that was Oblivion, I was leery of Edge of Tomorrow at best. I love Sci-Fi, but after growing up on Hienlien, Asimov, Clarke, Verne, Wells, and Phillip K. Dick ... it's hard to be impressed by the stuff Hollywood usually turns out. It doesn't mean it can't be good or enjoyable but ... well, Back to the Future is one of the best time travel movies out there, beloved by mass audiences. Now go read the plot synopsis for Heinline's All You Zombies. I'll wait.





See? When you spent High School uncovering these gems, you'd have a bit of a higher bar when it comes to what gets you really excited. 

And let's face it,
Tom Cruise's chin cannot compete with Casper Van Dien's
So what did I think of Edge of Tomorrow? It was okay for a weird lovechild between Groundhog Day and Starship Troopers (doncha miss the days when my reviews were me frothing at the mouth about what a bunghole Dark Knight Rises was?).


But seriously, let's look at the pieces. Tom Cruise and Emily Blunt are both talented and skilled actors, capable of carrying their weight separately and their characters are given some pretty solid depth and growth. The action was fast paced, visually interesting and enjoyable (the exoskeletons are undeniably badass). The side characters were colorful and some were memorable. The script used repetition to good use without being overbearing. The third act fell apart and turned generic on such a dime it nearly folded space/time doing so. I won't say it fell apart, but the buildup could have payed off so much more. It's more of a shame than an insult, since the first 2/3rd of the film were actually pretty damned enjoyable.


I also have to take a moment to really compliment Emily Blunt's character. Not only is Sergeant Rita Rose Vrataski a strong women in a man's world but ... well that's pretty much it. The film doesn't add much more to that. She's there, she's badass, and no one really comments on the fact that she's a woman. Props.

There's no other possible reason I found her performance engaging. None at all. 
If I were to lobby one complaint it was the (barely) techno-babble behind the time travel. It's internally consistent with the rest of the film and it follows its own rules without breaking them or copping out too much .... they just weren't very interesting rules. But if I wanted to watch a time travel movie that I knew'd blow my brains out, I'd make time to finally watch Primer.

Wait that's a good idea. Lates!

Wednesday, July 2, 2014

On Kickstarter and Old-School RPGS


Well, here we are folks, I braved the <checks> 106 degree Vegas weather to get myself to a Starbucks to update this blog. THAT'S DEDICATION, so share the love, cause I'm not above measuring my self-worth against a digital readout of total strangers who read these ramblings. ONWARD

The first video-game I really fell in love with was KotOR. Before then I had garnered hours of enjoyment from Warcraft 2 & 3 and all of the Roller Coaster Tycoon titles, but Knights really cemented itself in my heart. I had discovered RPGs, and nothing would ever be the same.

But while my friends (I HAD FRIENDS) were doing backflips and headstands for games like Mass Effect, Dragon Age, and Elder Scrolls ... I had no interest. The stories never impressed me, they were full of halfhearted characters and lackluster overall stories. I appreciated the art design, and oftentimes the direction the games were trying to take their stories, but beyond that? I just wasn't their target demagraphic (which is the diplomatic way of saying they suck the major doodoo).

... and I have to interrupt, an absolutely beautiful girl just smiled at me at Starbucks like six times, my computer crashed in the middle of this, she sat right next to me, and while I tried to extricate the "Hi" stuck in my throat, she got her order, smiled at me again, got to the door, smiled again, and left. I am an impressive specimen of male charisma. 

Anyways, back to video-games while I try and scrub the bitterness out of my brain.

I had one friend back in the day who turned me onto three magical titles: Baldur's Gate II: Shadows of Amn, Fallout, and Planescape: Torment. My world was blown away. These games were magical. 

So when Wasteland 2, Shadowrun: Returns, Pillars of Eternity, and Tormet: Tides of Numenara were announced, my ears perked up so hard I nearly achieved flight I was so f***ing excited. This was it, the return to the golden age of classic isomentric topdown RPGs, and I was there to see it. No longer was I playing games from the previous generation of gamers.



It was a nice reminder to the market that there is still an audience for these games, that were not all interested, or only interested in the Triple A games' graphics and porridge-brain inducing storylines. I'm sorry, but those games can sit and rotate as far as I'm concerned. They've dominated long enough.

Not that I think this will change the playing field, but I'd like to see it ... encourage the playing field to introduce games like BioShock: Infinite or The Last of Us. I want to see balance brought back to the force.

Monday, June 30, 2014

On My Vacation

So I went from my buddy's to my brother's, so I'm moving up in the world. Instead of having access to 250 games on Steam, I have access to 575+ movies on DVD, VHS, and even Betamax (and no, I'm not exaggerating). So, I'm here to get my nostalgia on. We've riffed Matrix films, had a Phillip Seymor Hoffman tribute, and laughed endlessly at Texas Chainsaw Massacre: The Next Generation with Matthew McConaughey with a robot leg. And we watched Election. Matthew Broderick has the best mental breakdowns. But I'm trying to blog from my phone, and frankly, I t. But I won't have desktop access until Wednesday, and forget about being a Starbucks writer. I might have no pride, dignity, shame, or standards, but... wait that's a damn good argument. Peace!

Thursday, June 26, 2014

On Far Cry 3


So, I've been stranded with no car and no ride at my friend's house for several days now. While he was at work he foist upon me Far Cry 3. It's been a killer vacation.

Since I'm a little past due, I figured I'd just share some of my thoughts on the game after a few hours of playing. 

The graphics are fan-f***ing-tastic

Soooo prett--OH GOD A TIGER IS EATING MY BALLS











The writing is shite. The player character is moderately inconsistent and goes along with the things people order him to do with alarming compliancy.

Yes, random wise-black-man. I will trust everything you say without question.
& lastly, the gameplay is meh. There were many moments I was hampered by torturously aggravating controls.  

I cannot accurately describe my hatred of climbing these
damn things.

For a game touted as highly as it was, I was really disappointed. After a fairly engaging opening, the game lapsed into downright silliness as far as the story was concerned, and I found myself increasingly frustrated by the gameplay mechanics over the nine hours that I played.


That said, there is something to be said about the game that did keep me playing past simple stubbornness. 

I don't know what it was, but something kept me from chucking the game and never looking back, and normally I'd try to pin down exactly what that something is. Maybe over the next few days I'll get more chances to sit down and give it a shot. I'd be more comfortable articulating my various issues after a more lengthy playthrough.


Monday, June 23, 2014

On How to Train Your Dragon 2


In the spring of 2010, I was but a wee High School Senior, ready to graduate and take on the world. Being the poor bastard that I was, my best friend and I couldn't afford our Senior Prom. We improvised: we cooked dinner, took our girls to the park, danced in the desert, and then went to a movie. The movie we saw? How to Train Your Dragon, and it was fantastic. I especially fell in love with it once I noticed, during the course of the movie, that everyone was staring at me. When I asked what they were looking at my best friend smiled smugly and said, "We're staring at you ... Hiccup." 

I guffawed. "I'm not Hiccup!" at which point Hiccup got smacked in the face by a tree and I shut up. 

I was forever after Hiccup.

So when I came back into Vegas for summer break, a certain group of friends wrangled me into seeing a certain movie. 

Most Idiotic Review
" ... this was not a sequel that anybody needed, outside of the accountants. And there's another already planned." 
— Stephen Whitty, (New Jersey Local News)

I feel a little remiss to attack a local news source, but lesbi-honest, this movie, not exactly racking up negative reviews, and rightly so. In his article, (titled 'The sequel that fell to earth') he concludes with a flat out falsehood. Of any franchises getting sequels, Dragon is perhaps one of the few that inherently excited me in and of itself. X-Men was only exciting because Brian Singer was returning to direct. Godzilla was a character that's always been a part of my family. The Marvel films are seriously hit-or-miss. But Dragon never worried me, and if the response on my facebook alone has been any indication, Mr. Whitty is sorely detached from this film's target demographic ... which, judging from the aforementioned response, are living beings with a pulse. 


Most Accurate Review

"The pressures to make a giant four-quadrant monstrosity must be enormous, and yet, like his unflappable hero Hiccup, How to Train Your Dragon 2 writer-director Dean DeBlois has prevailed, serving up DreamWorks Animation’s strongest sequel yet — one that breathes fresh fire into the franchise, instead of merely rehashing the original. Braver than Brave, more fun than Frozen, and more emotionally satisfying than so many of its live-action counterparts, Dragon delivers."
— Peter Debruge (Variety) 

This was also hard to choose, as there's no shortage of praise for this film, but I think Mr. Debruge really hits the nail on the head, if only for his reference to both a Disney movie and a Pixar movie (which are still technically two different things) that I agree, Dragon is better than both.

***
The plot of the film picks up five years after the original left off, and our lovable vikings have changed with the times. Obviously this requires a new threat, and the film deals us Drago, a man who really does just want, "to watch the world burn," and like another, honestly more likable madman, he too has his own set of scars. 

The thing that pleasantly surprised me about this sequel is that it really does feel like a continuation more than a retread. This is a brand new story, and in many ways, a darker, richer, and more emotional one. The catharsis on this movie was brutal. They took all the love you'd developed over the course of the first film and used it to strangle you to near unconsciousness ... but in a nice way. 

The comparisons to Empire Strikes Back? Well justified for this second installment. 

Something was done in this film that I can honestly say I, at least, have never seen in an animated film before. The characters have aged. Hiccup and company went from being snot-nosed 15 year olds to snot-nosed 20 year olds (seriously, we never grow out of having snot in our noses. It's a biological thing). It adds a bit of that Harry Potter flair that grounds a pretty fantastical story in some pretty real territory. 

As I mentioned previously, this really does feel like the next stage in a journey, and part of what I found so impressive is, it's still securely Hiccup and Toothless' story, and frankly, I wasn't sure when the sequel was announced where else they could take the characters. On top of that though, unlike other mega-trilogies (Pirates of the Caribbean comes to mind) they didn't hold anything back. 

Dragon 2 is securely a standalone film with its own definite beginning, middle, and end. The story is open for more, but it's not ending on a damnable cliffhanger. 

Like it's predecessor, Dragon plays into ideas of family and responsibility pretty heavily, and that's where a lot of the emotional resonance comes into action. It doesn't avert or distract from it's own themes, nor does it brow-beat the audience with a particular message. It allows the themes to be carried by the characters first and foremost. Honestly, if someone ever asks me for an example of solid story-structure, this'll be on the top of my list. 


It's been years since I regretted not seeing a movie in 3D, seriously, but after seeing Dragon? I can only say that I'm pretty sure the ticket for IMAX 3D would have been worth it. I haven't said that since ... hell, probably the first one. 

The Dragon scenes are spectacular. I was happily bouncing in my seat one moment and then wringing my hands the next. The film works hard to balance its darker tone with the same sense of awe and wonder from the first film, and to my money, they succeeded. This film had some of the best visuals I've ever seen in a film. It really is a stand-apart feature. 

Wednesday, June 18, 2014

On Iron Man 3



Okay, I was going to save this for tomorrow's Throwback Thursday, but I'm scheduled to escape the temperamental weather of Utah for the sanctuary of Vegas' oven tomorrow, so I might not be able to be online. What I was planning to talk about today were the released trailers for Guardians of the Galaxy, until I realized, having not grown up with these comics and characters, the review would amount to, "Looks cool. Hope it doesn't suck." To me it seems like Marvel is starting to get a grip on their own films, even if they're sending directors running scared left and right. Captain America: Winter Soldier I really enjoyed and Thor: The Dark World was ... serviceable and entirely forgettable. 

But Iron Man 3?

I didn't honestly think that Iron Man 2 could be topped for being schlock, but this movie is really trying.

So what prompted this? I stepped into my living room and my roommates had popped in the BluRay and I  decided to give it a second chance (the next time this scenario played out, they were watching Dark Knight Rises and I fled the room snarking), and at first I was surprised. I'd walked around for months calling the movie a train wreck of poo, and for a while, I thought I had judged the film too harshly. I was enjoying the hell out of the start. 
Theeeeeeeeeen the third act kicked in. 

Man this movie fell apart hard. I could literally feel the film's gears shift and explode into shrapnel that dug through my eyes and attacked my brain. Say what you will about Iron Man 2 (it's cutting room roadkill?), but at least it's consistent in its stupidity. 

So, I wasn't overly bothered by the villainous Killian. I love Guy Pearce, I thought he was doing well, it seemed to be an interesting rivalry as opposed to Sam Rockwell's bumbling character in the previous film ... and then it turned into the most generic cliched revenge story. It overtook the international terrorist storyline in a half-assed way, and offered up a complete slap in the face to the few Iron Man comic fans out there.

It's as if millions of fans suddenly cried out in terror, and were suddenly silenced

I don't mean insult to Iron Man fans, but think of this, the reveal about Mandarin was fun and actually well executed, in the context of the movie, but with knowledge of the comics, I was pissed on comic book fans' behalf. Why? If Dark Knight had revealed Batman's numero uno villain, the Joker, to be an actor hired to pretend to be a crazy homicidal clown, there'd have been riots in the streets. I think it shows an extreme lack of respect for the fans who originally gave you your start. 

I will never question Wolverine's regenerating stubble again.
Moving on, the Extremis component of the film. What the hell happened? In the comics it was -- and in the movie it was -- ugggh. Again, I'm not opposed to alterations to the source material in the transition to the big screen, but once the alteration becomes nearly unrecognizable, just change the f***ing name to something else. If you're not going to adapt the concept in any meaningful fashion, just go all the way and make it your own. I was also pissed that the Extremis Virus was so poorly developed a part of the film. It allows regenerative qualities. And as a fan I was thinking, 'Oh! Like Wolverine?' to which the film responds, 'No. It's not just rapid healing.' 'So it's like Ang Lee's Hulk?' 'Well no, since there's no gamma rays, and no big guy.' 'So ... is it like in the Amazing Spider-Man?' 'Nope, no source animal DNA to overtake the human DNA.'

So what is it?

Hell if we know but it allows you to breath fire and explode!

Did we ever explain this? No? Ah, f***it.
... Are you sure this isn't a Thor movie? 

Totally plausible science.
It's not necessarily an asinine idea, but as far as I remembered there's no explanation of how or why this occurs beyond, "Some people have an explosive reaction to the virus." This is not science fiction, it's pure fantasy, and I always respected Iron Man for living closer to the former than the latter. Once you buy Arc Reactor technology, it's not hard to accept the rest of the events in Iron Man 1 or the Avengers .... No comment on Iron Man 2. 

I really hated what they did with Tony. I don't hate what they tried to do. I just hate what they actually did. They try to explain that he's having panic attacks because of the 15 seconds of the Avengers he spent beyond the dark portal and the battle in New York. This doesn't add up for me. Tony makes it through a terrorist capture, and the betrayal of his oldest friends in the first film, nearly dies in the second from blood poisoning, and spends most of the Avengers around purported interdimensional Gods--none of which phased him. What the hell happened? So the idea behind it? Moving Tony into a new area, a new vulnerable place? I applaud the effort ... but I'll give them a 2 for biffing the landing. 

We do birthday parties too.

This might have been a poor decision.
The last major thing I'll bag on is this, the House Party Protocol. Now I know it's stupid for Tony to spend most of the movie worrying about his 'Prodigal Son' armor, which wasn't even combat ready, when he had a dozen plus suits waiting in his blown up house (also, Tony makes some really bone-head moves in this movies). That's not my major problem. My problem is that in this movie, the Iron Man suits seem to be made from tissue paper. What the hell happened? 

Dark Knight Rises? No, never heard of it
Kevin Smith influenced this scene.
Okay, time for another list. I'll just stick specifically to the Avengers, since I watched it most recently. In that movie his armor stands up to a toe-to-toe battle with Thor, God of Thunder, and even though my money was on the beef-cake, he was holding his own damn well. Later? He gets caught in one of four turbines that keep a Aircraft Carrier flying, and the damn thing still works (albeit damaged). And lets face it, during the final fight, he puts his suit through hell, case in point, the Jonah scene. It is shown over 3 films that his suits can take a beating. Until there are twelve suits on the screen. It's not a perfect metaphor, but it reminds me of Storm-Trooper syndrome. The more there is of something, the less effective it immediately becomes. The Series final of Buffy the Vampire Slayer suffered from this, but at least Whedon had the decency to make that happen in the name of his thematic message of women's power. Jeesh!

And the ending just seemed a bit cheap to me since anyone who's stumbled around the internet recently knows he'll be back for the next Avengers film, and chances are he'll even be in a suit! 

They're actually talking about where to grab food after.
So what did I like about the movie? The film had some good fun dialogue, especially closer to the beginning, and this time, the strength of character wasn't only reserved for Mr. Downy. I felt like the secondary characters had a lot more strength than in the previous installment, and a certain buddy-cop aspect seemed to underpin the fist half the film, even with the kid, who I personally liked. The action scenes were good, even if I didn't understand half of them, and the idea to see what Tony could do without his suits was a good one I think.

Alas, the reason the movie pisses me off so badly is that it had so much potential and started out so strong that I got really invested, so when it started to fall into bad and lazy writing traps, I felt more betrayed than I might have, if the movie had inured me to its stupidity right from the getgo. 

I totally forgive this whole storyline for ... some reason

Monday, June 16, 2014

On The Last Dark, book four of the Last Chronicles of Thomas Covenant the Unbeliever


I first read Donaldson when I was twelve. Looking back on this fact, I can't actually believe that I read those books when I was so young. They're heavy, intense, beautifully crafted books. So, when the Last Dark, the final book in the series, came out last October, I was hesitant to read it. Whereas the rest of my generation was weeping over the Harry Potter final, I was still gnashing my teeth over Covenant, Linden, and the Land.

I've lived with these books for ten years. I went through junior high, high school, and most of college with them as constant companions. It's a bit of a big deal to me that a series that meant so much to me for such a long time comes to a close. 

It's been a day since then, and my emotional balance has returned somewhat, but not quite. Here are a few of my non-spoilery thoughts.


Suffering. That's the first word to come to mind. The sheer amount of pain and anguish foisted upon these characters is astounding and gutwrenching, but not without redemption. It's not just for the sake of violence and torment, but it really ... really ... really drives home the idea that this is the last battle. There's nothing that follows this. Either they win, or everything dies, so the entire book is full of moments that left me cheering. "Do something Foul doesn't expect."

They do, over and over again through the book, to the point I felt tired and exhausted by the weight of the struggle, by the impossibility of it all. It made all the little victories so much sweeter, like Treasure Berries. 


The characters are as extravagant as ever, and if the world ever were in real danger, there'd be no group I'd trust more to save it. They go above and beyond, as they always have, giants, Haruchai, Forestals, Rhanyhyn. The whole gang is here for the final round (minus the regular folk of the Land, who've been rather absent for many a story, if memory serves). 

But what I love is we still see new sides of these characters. Covenant, Linden, and Jeremiah all face their fears, one way or the other, and even the Haruchia and Giants are confronted with possibilities they've managed to avoid for nine freakin' books so far. Power to Donaldson for finding new ways to challenge the characters.

I will say this, and I find it odd, considering the length. I found the ending short. 

Here me out, seeing as the book is nearly 592 pages, you'd think it was long enough, but I specifically mean the resolution seemed ... almost unearned. The redemption of the earth takes place at the very tail-end of the tale, and honestly, considering how in-depth the attention to detail was throughout ALL of these books, there wasn't the equivalence we had with the end of book two as Linden heals the Land. So I loved the ending ... I just felt like it was rushed. The execution threw me, if nothing else. 

Still, the only complaint I have is that the ending, though well conceived, was less well executed, the ride alone was worth it. It's been a good long while since I fell that into a book.